Medium Undead, Chaotic Evil
Armor Class 10 natural armour
Hit Points 24 (3d12 - 2)
Speed 20 ft.
STR
14 (+2)
DEX
5 (-3)
CON
17 (+3)
INT
4 (-3)
WIS
3 (-4)
CHA
5 (-3)
Saving Throws STR +4
Skills Intimidation +1
Condition Immunities Exhaustion, Frightened
Senses Darkvision 70 ft., Passive Perception 7
Languages Common Can't speak very well, only what the warlock creator gave it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Warlock's charm. Is completely immune to magic, and when hit or affected by a spell,           restores 2d4 hp.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

 
 
Actions

Double Claw Slash. Melee Weapon Attack: +2 to hit, reach 5 ft., 2 target. Hit: 5 (1d6 + 2) slashing damage. 

 

Reactions

Warlock's charm. When hit or affected by a magic spell, casts the spell back at the user of said spell.

Description

A shambling zombie enchanted with the spell of a powerful warlock. The corpse does not rot, and the zombie is immune to magic. When the warlock is killed, the zombies all collapse.

Habitat: Urban

Adunny

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