Keen Smell- The Apelion has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics- The Apelion has advantage on an attack roll against a creature if at least one of the Apelion's allies are within 5 feet of the creature and the ally isn't incapacitated.
Pounce- If the Apelion moves at least 20 feet straight towards a creature and then hits it with a punch attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the Apelion can make a bite attack against it as a bonus action.
Running Leap- With a 10 foot running start, the Apelion can long jump up to 25 feet.
Multiattack- The Apelion makes three attack, two with its punches, and one with its bite.
Punch- Melee Weapon Attack: +6 to hit, range 5 ft., one target. On Hit: 9 (1d10+4) bludgeoning damage.
Bite- Melee Weapon Attack: +6 to hit, range 5 ft., one target. On Hit: 12 (2d8+4) piercing damage.
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