Medium Humanoid, Lawful Evil
Armor Class 14 (leather armor and shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
15 (+2)
CHA
10 (+0)
Skills Deception +2, Religion +2
Damage Resistances Poison
Senses Passive Perception 13
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

 

Variant Cleric.  One of the three is a Cleric of the 5th level. down below is the spell they  have.
Spellcasting. The Cleric Cultist  is a 5-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The The Cleric Cultist has following Cleric spells prepared:
Cantrips (at will): [Infestation], [Poison spray], [lLght] 
1st level (4 slots): [Shield], [Cure wounds]
2nd level (3 slots): [Aid], [Hold Person]
3rd level (2 slots): [Bestow Curse], [Life Transference]

Actions

Poisonous Short sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 2) slashing damage plus 7 (2d6) poison damage.

Poisonous blow Dart. Range Weapon Attack: +5 to hit, range 20/60., one creature. Hit: 4 (1d4 + 2) slashing damage plus 3 (1d6) poison damage.

Description

These Cultists swear fealty too their dark goddess, The Viper god.

Monster Tags: NPC

Habitat: Urban

Walian

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