Medium Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 105 (10d10 + 50)
Speed 30 ft.
STR
15 (+2)
DEX
9 (-1)
CON
16 (+3)
INT
4 (-3)
WIS
11 (+0)
CHA
1 (-5)
Damage Resistances Necrotic, Poison
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The golem makes two melee attacks.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 targets. Hit: 12 (1d12 + 5) bludgeoning damage.

Sword. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage and the target is grappled.

Shrapnel Blast (Recharge 6). The golem exhales shrapnel in a 15-foot cone. Each creature in that area must make a DC 12 dexterity saving throw, taking 15 (4d6) piercing damage on a failed save, or half as much damage on a successful one.

summsili

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