Armor Class
11
(natural armor)
Hit Points
14
(3d8 + 6)
Speed
30 ft., climb 25 ft.
STR
15
(+2)
DEX
9
(-1)
CON
17
(+3)
INT
1
(-5)
WIS
8
(-1)
CHA
4
(-3)
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Relentless. If the Axe Beak takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead if it succeeds a DC 13 CON save.
Poisoned Dead. Any creatures hit by an attack of this creature must succeed a DC 12 CON Save or take (2d4) extra poison damage.
Actions
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.







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