Medium Humanoid (Orc), Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 30 (3d8 + 16)
Speed 30 ft.
STR
7 (-2)
DEX
12 (+1)
CON
16 (+3)
INT
16 (+3)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws INT +5
Skills Intimidation +2, Perception +4
Damage Resistances Psychic
Condition Immunities Stunned
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Orc, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the Cro can move up to its speed toward a hostile creature that it can see.

Psychic ward.  The Cro is Immune to any effect that would read it's thoughts, and it cannot be detected through divination.

Actions

Psychic ray. Ranged Spell Attack: +5 to hit, range 50/200 ft., one target. Hit: 12 (4d4 + 3) psychic damage. Miss: The Cro takes 5 (1d4+3) necrotic damage.

Javelin. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 8 (2d6 + 1) piercing damage plus 4 (2d4) psychic damage.

Description

A Cro looks almost identical to an Orc, but it doesn't have the bulging muscles of one.  A perceptive character can notice that a Cro always has a slight sly smile on it's face, and it carries itself with more grace.

Monster Tags: Orc

Habitat: ForestGrasslandHillMountainSwamp

ThamiortheDruid

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