Regeneration. The Bone Dragon regains 5 hit points at the start of its turn if it has at least 1 hit point. lf the Bone Dragon takes radiant damage or fire damage, this trait doesn't function at the start of the Drake's next turn.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 4) piercing damage plus 2 (1d8) necrotic damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.
Putrid Breath (Recharge 5–6). The dragon exhales death in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much damage on a successful one.
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