Huge Undead, Neutral Evil
Armor Class 17 (natural armor)
Hit Points 133 (14d10 + 56)
Speed 40 ft., Fly 80 ft.
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
4 (-3)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws DEX +3, CON +7
Skills Perception +4, Stealth +4
Damage Immunities Cold, Poison
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 14
Languages Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Regeneration. The Bone Dragon regains 5 hit points at the start of its turn if it has at least 1 hit point. lf the Bone Dragon takes radiant damage or fire damage, this trait doesn't function at the start of the Drake's next turn.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 4) piercing damage plus 2 (1d8) necrotic damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.

Putrid Breath (Recharge 5–6). The dragon exhales death in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much damage on a successful one.

Monster Tags: undead

Lagforce

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