Huge Plant, Unaligned
Armor Class 16 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
21 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
12 (+1)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.

Siege Monster. The treant deals double damage to objects and structures.

Withering Aura. 
Any creature that starts its turn within 10ft of it takes 1d8 Necrotic damage. Allied Blights are immune to this effect.

Actions

Multiattack. The treant makes two slam attacks or one Slam attack and uses its root twist.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.

Root Twist

Melee weapon attack, +10 to hit, Reach 30 ft, One target. The treant uses its roots to lash out and grab an enemy within range. On a hit the target is grappled (Escape DC 14) and pulled up to 20 ft closer to the treant. The treant can use a bonus action on subsequent turns to pull a grappled target 10ft closer. The treant can only have one creature grappled in this way at a time.

Summon Blight (2/Day)
The treant releases a noxious aura and a low rumble and summons 1d6 Twig blights within 20ft of it. If it is below 1/2 health it instead summons 1d4 needle blights and 1d4-1 Vine blights if it is below 1/4 of its original health.  

 

Habitat: Forest

Gammawood

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