Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 16 (hide armor, shield)
Hit Points 32 (6d8 + 5)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
Skills Stealth +6, Survival +2
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

morning star. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 4) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 4) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Description

Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched.

bugbear clan raiders are the cavalry the average goblinoid army.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

TorrinStonehill

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