Armor Class
16
Natural armor
Hit Points
48
(17d20 + 45)
Speed
STR
12
(+1)
DEX
30
(+10)
CON
12
(+1)
INT
4
(-3)
WIS
3
(-4)
CHA
1
(-5)
Saving Throws
DEX +13
Senses
Passive Perception 20
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Can’t use spells
Actions
Actions
Lazer eyes-Range 50 feet-2d12
Claw-range 2 feet,melee-1d 20+4
Moon blade-5 feet-melee-3d10-6
Description
Aliens live in space and forts made of moon blades
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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