Large Fiend, Any Evil Alignment
Armor Class 17 Natural moon armor
Hit Points 78 (20d20 + 78)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
1 (-5)
INT
12 (+1)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws DEX +13
Senses Passive Perception 20
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Actions

Giant laser beam-30 feet-4d10+30

 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Legendary actions

Scare- can make anything faint for 3 battles if above 16 in a d20 roll including your charisma modifier

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

LKIM774

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