Disguise: unless opened just looks like a can that says whoop ass in dwarf True Body: only takes damage when the party hits the can
Rising uppercut: whenever the can is opened the whoop ass attacks whoever did it. Make a constitution save of 15. If failed take 2d8 blunt damage if succeeded no damage.
Punch: reach 10ft +6 to hit (2d8)
Open the can: look at rising uppercut
Back in the can: after 5 turns it goes back in the can for use of ability rising uppercut
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Out of its can it is a brown sludgy creature that takes the appearance of a 5ft with horns on its head.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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