Medium Construct (Warforged), Lawful Neutral
Armor Class 15 Inbuilt Armour
Hit Points 25 (5d10 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
4 (-3)
Damage Vulnerabilities Acid, Lightning
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Passive Perception 13
Languages Common Understands but cannot speak Understands but cannot speak common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Loading. After using a rifle attack the construct must use their next action to reload their rifle.

Actions

Action Name. Enter the description for your action.

Bayonet. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) [piercing] damage. 

Rifle. Ranged Weapon Attack: +2 to hit, range 40/120 ft., one target. Hit: 7 (1d12 + 1) [piercing] damage.

Description

Mechanised Infantry constructed from steel, brass and leather all focused on an alchemical magic core stored in the chest.

Monster Tags: construct

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

Grimble7777

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