Commanding Programming. Eerily silent to a mortal's perception, a warforged captain is nonetheless constantly issuing silent orders across the battlefield. As such whenever a Warforged Captain is within melee range of an enemy all other warforged constructs in their unit has advantage on attacks on that target
Multi attack. this construct can make one Blunderbuss attack and one Sabre attack per round.
Loading. After using a Blunderbuss attack the construct must use their next action to reload their Blunderbuss.
Sabre. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) [Slashing] damage.
Blunderbuss. RangedWeapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 10 (2d8 + 2) [piercing] damage.
Description
More heavily armoured than the regular warforged rifleman and more geared towards melee combat the warforged captain is a menace on the battlefield delivering salvos of shot and sabre to foes whilst being surrounded by the rifle fire of their accompanying troops
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