Heavy Weapons. Mounted weaponry that requires constant maintenance and as such the Heavy gunner is a rare but feared site on the battlefield. Each heavy gunner can either utilise a Heavy Flame thrower, a Repeating Cannon Assembly or a Bombard.
Repeating Cannon Assembly. after a successful hit the Heavy Gunner may make another attack as a bonus action.
Smash Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 14 (2d12 + 2) [bludgeoning] damage.
Heavy Flame Thrower. Ranged Weapon Attack: +2 to hit, reach 20ft., one target. Hit: 20 (4d10) [fire] damage.
Repeating Cannon Assembly. Ranged Weapon Attack: +4 to hit, reach 100/200ft. one target. Hit: 12(2d12) [bludgeoning] damage.
Bombard. Ranged Weapon Attack: +4 to hit, reach 300/600ft. one target. Hit: 25(5d10) [bludgeoning] damage.
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