Crimson rite (blood-hunter ability) - Adds 2d6 of Fire, Lightning, and/or poison Damage. (looses 1 hp each time this ability is activated)
- If BANE deals damage to a creature while Crimson rite is active, BANE gains 2d6 of health.
Spell-casting. BANE is a 20th level spell-caster. Its spell-casting ability is [Wisdom] (spell save DC 16, +12 to hit with spell attacks).
BANE has following magic abilities prepared: (no spell slots limit)
- thunderclap
- charm person
- non detection
- mirror image
- counter spell
- banishment
- dimension door
- anti gravity
- prestidigitation
Brute boost : BANE can use a bonus action to cast an ability boost on himself. this gives BANE +30 speed, +15 on all physical damage and strength, and +20 to all rolls on Athletic and Acrobatic based abilities and/or movements.
Dark Matter grip : for one bonus action BANE can cast dark matter grip. Dark matter grip allows BANE to climb, run across water (or difficult terrain) and power jump up to 60ft. BANE can also use this ability to grapple and hold a enemy.
Actions:
- Attack, cast spell, hide, improvised interaction, disengage and Rage.
- If BANE hits a opponent with a Critical strike, He gets an opportunity attack as an extra bonus action.
- BANE has (2) bonus actions that can be held until he see the timing as fit.
- Multiattack
Attacks:
- Greatsword : +10 to hit, 2d8 +6 slashing
- Dark Matter Blast : +10 to hit, 2d10 +5 Force
- Dark matter Daggers : +10 to hit, 3d6 +2 piercing (thrown 30-120ft)
- Unarmed attack : +10 to hit, 12 bludgeoning
Reactions:
Opportunity Attack
Vengeance - When an attempted attack on BANE fails or deals less than 50 damage, BANE makes a vengeance attack. (Attacks who attacked him) Using any 1 spell or melee attack as long as the creature is within his movement speed.
Add insult to injury - IF a creature attempts to use any sort of Magic / Spell that would interfere with BANE's spell-casting ability, He may cast Rebuke (Counter Spell) as a response.
Spirit of Death (Costs 3 Actions). BANE GAINS IMMUNITY TO ALL DAMAGE DEALT TO HIM THIS TURN. Resistance to all damage the following turn and Resistance to all non-magical damage the turn after that.
BANE becomes Enraged (+15 to hit) (+20 to all damage dealt [per hit])
This Legendary Action lasts for 3 turns. after those 3 turns BANE becomes vulnerable to piercing and slashing damage for 1 turn.
Description
BANE is humanoid in nature. Standing just at 6'3" and weighing about 215 lbs He is fairly averaged sized for a typical half elf. His pale white skin mimics that of someone who had been lifeless for a millennia. He has a small wise looking beard to compensate for his lack of hair on his head. His eyes are a Orange or Bronze like color that can stare into the depths of your soul and torment you. cloaked and garbed with leather trench coat looking cape. often wears a hood to hide the tattoos that are covering his bald head. Is known for wearing an amulet around his neck, from which he draws some dark energy to cast spells. Make no mistake this is a Titan you do not want to cross paths with. to do so, is to court death...
Previous Versions
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9/23/2018 1:30:18 PM
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Coming Soon
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