Armor Class
16
(studded leather, shield)
Hit Points
112
(15d8 + 45)
Speed
30 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
12
(+1)
CHA
15
(+2)
Saving Throws
STR +7, DEX +5, CON +6
Skills
Athletics +7, Intimidation +5
Senses
Passive Perception 11
Languages
Any one language (usually Common)
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Brave. The gladiator has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
Actions
Multiattack. The gladiator makes 2 melee attacks
fist: D6 range 2 feet
Restore if your within 1 foot of someone heal them of all damage they took from the last turn unless they've been killed or if they took more than 5 damage. If your out of combat you can heal people to full.
can only heal others.
Reactions
Deflect blows roll d20 if you roll higher than the attack you'll successfully deflect half the damage.