Tiny Beast, Unaligned
Armor Class 11 (natural armor)
Hit Points 2 (1d4)
Speed 20 ft., Swim 20 ft.
STR
2 (-4)
DEX
11 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Skills Stealth +2
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

Upgrade: Clockwork Crabulet. Constantine may elect to make one D20 roll he makes an automatic result of 10. Once he uses this feature he must take a long rest before using it again.

Actions

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Upgrade: Crab of Wizardry. Constantine may attempt to cast a Wizard cantrip, requiring a DC 10 Intelligence check. Once he uses this feature he must take a long rest before using it again. (Also comes with a built in wizard hat projector)

Lair and Lair Actions

Constantine's lair is in the basement floor of the Order of the Golden Dragon's tower. 

 

Snib-Snab. Constantine's Claw attack does 30 damage in his lair.

Previous Versions

Name Date Modified Views Adds Version Actions
5/5/2021 2:14:29 PM
46
1
1
Coming Soon

Monster Tags: Misc Creature

Habitat: Coastal

ChooCantrelll

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