Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
This monster can turn its shadowy body into almost anything it wants, similar to a shape shifter. It feeds on the blood of its enemies and will attack anything if hungry enough. It tends to hide in caves and darkened areas like forests and burrows.
It can suck blood by scratching a person open and sinking their long sharp teeth inside them.
Description
A long deathly black shadow it can vary in size and shape. It can pick things up and can make itself invisible in the darkness. They tend to have blood red eyes and prey upon strong opponents. It can gain magic from the blood it drinks from a person.
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