Small Undead, Neutral Evil
Armor Class 14
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR
6 (-2)
DEX
16 (+3)
CON
14 (+2)
INT
3 (-4)
WIS
8 (-1)
CHA
7 (-2)
Damage Vulnerabilities Cold
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages understands Common, Ignan, and Infernal but can’t speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Flighty. The cinderfiend can use the Disengage action as a bonus action.

Kindled Embers. The cinderfiend emits bright light in a 30-ft. radius, and dim light 30 ft. beyond that.

Reactive Sentinel. Creatures entering the cinderfiend’s reach provoke opportunity attacks. The cinderfiend regains the use of its reaction at the end of each creature’s turn.

Actions

Fiery Tendril. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) fire damage.

The_Hidden

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