Small Construct, Unaligned
Armor Class 13 Natural Armor
Hit Points 12 (2d8 + 5)
Speed
STR
6 (-2)
DEX
13 (+1)
CON
12 (+1)
INT
6 (-2)
WIS
7 (-2)
CHA
6 (-2)
Saving Throws DEX +3
Skills Perception +3
Damage Vulnerabilities Acid
Senses Darkvision 60ft, Passive Perception 16
Languages Common Can only understand, not speak it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hive-Sight: Any Creature attempting to Stealth within the vision of 2 or more Amalgam Construct - Monitor's automatically has Dis-Advantage, and anyone attempting to stealth within the vision of 6 or more Amalgam Construct - Monitor's automatically fails.

Actions

Claw +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 2) Slashing damage. 

Ranged Leaping Bite: +2 to hit, range 10/20 ft., 1 target. Hit: 5 (1d6 + 2) Piercing damage. Upon being hit with Leaping Bite, the target must succeed a DC14 DEX Saving Throw or have Amalgam Construct - Monitor be latched onto the creature. In addition, all attacks against Amalgam Construct - Monitor will be at Dis-Advantage, and all attacks that it makes will have Advantage.

 

 

Reactions

Alarm: Upon seeing a creature that is categorized as an Enemy, Amalgam Construct - Monitor will create a loud screeching sound that will call every ally within a 150 ft. radius to it's aid in battle. 

Description

A disgusting combination of Flesh and Metal, the Monitor has an oval body with nine different Mechanical legs, each one having tendons attached to it. With a large eye in the middle of it's body, it had a very good sense of vision, and can see 180degrees in all directions. Surrounding the eye is a singular clockwork cog which, visibly, connects with other muscle and cog-work components inside the creature. Underneath it's body it has a singular metal rod that it will fire out at high speeds when latched onto a target. A construct typically used for the surveillance or protection of a certain individual.

Habitat: Urban

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