Huge Beast, Neutral Good
Armor Class 11 Natural Armor
Hit Points 72 (8d8 + 30)
Speed 20 ft., Fly 40 ft.
STR
18 (+4)
DEX
5 (-3)
CON
20 (+5)
INT
4 (-3)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws STR +6, CON +7
Damage Resistances Poison
Senses Darkvision, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Flight. This creature seems to manipulate air or gravity in order to hover and fly if needed. This creature has a flight speed of 40 feet.

Large frame. This creature can carry up to 5,000 pounds without much difficulty, but anything past that causes it to move at half speed.

Actions

Tuck/Untuck. The creature can use it's action to tuck into it's shell, giving a +5 to it's AC, doing this causes it to fall prone and it's movement speed is reduced to 0. It can use it's action to reemerge from it's shell.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 12 (2d8 + 4) bludgeoning damage. 

DemonicMankey

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