Huge Plant, Neutral Evil
Armor Class 16 Natural armor
Hit Points 122 (14d10 + 45)
Speed 30 ft., Walk 15 ft.
STR
14 (+2)
DEX
11 (+0)
CON
21 (+5)
INT
4 (-3)
WIS
7 (-2)
CHA
1 (-5)
Saving Throws CON +8
Skills Nature +0
Damage Vulnerabilities Cold, Fire, Poison
Damage Resistances Lightning
Condition Immunities Charmed
Senses Tremorsense 60 ft., Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Popped Flesh. For hit point of damage the Corn Boss takes, a piece of its corn pops and launches off of its body 10 feet away. If the popped corn is consumed as a bonus action, it heals 1d4-1 hit points.

Actions

Multiattack. The Corn Boss makes two husk attacks.

Husk. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 16 (3d6 + 6) bludgeoning damage. 

Description

A mutated corn stalk that inhabits a cornfield outside of a village. He is very territorial and terrorizes the villagers who come by.

Monster Tags: plant

Habitat: Grassland

TrillionPB

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