Huge Monstrosity (Human, Shapechanger), Chaotic Evil
Armor Class 12 in humanoid form, 12 in wolf or hybrid form
Hit Points 58 (9d8 + 18)
Speed 30 ft., Fly 15 ft. due to his high consumption of spellcasters he has gained the strange abilities to sense magic and levitate in small periods
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Arcana +0, Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Darkvision, Passive Perception 14
Languages Common, infernal, and under common, (each form)
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

 

magic detection. it can sense magic or magic users 30 feet away

Actions

 

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws. (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

spellcasting

cantrips (at will): mage hand, chill touch, eldritch blast, fire bolt.

first level spells (4 slots): shield, burning hands, find familiar, fog cloud.

second level spells (3 slots): invisibility, scorching ray, web, darkness.

third level spells (3 slots): animate dead, tidal wave, counter spell.

fourth level spells (1 slot):  black tentacles, polymorph.

Description

A werewolf is a savage predator that can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a furred and well-muscled humanoid body topped by a ravening wolf’s head.

Lair and Lair Actions

He has an ancient temple that he hides in and practices his magic waiting for any sorry adventurers trying to get to his lycanthropic king.  

Monster Tags: Shapechanger

Habitat: ForestHill

RORN_THE_RIGHTOUS

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