Large Humanoid, Chaotic Evil
Armor Class 15 Rotting flesh and semi organic armour
Hit Points 77 (4d12 + 4)
Speed 25 ft.
STR
14 (+2)
DEX
8 (-1)
CON
18 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws CON +6
Skills Performance +0, Religion +0
Damage Vulnerabilities Fire, Radiant
Damage Resistances Bludgeoning
Damage Immunities Acid, Necrotic
Condition Immunities Blinded, Deafened, Frightened, Grappled
Senses Passive Perception 10
Languages Abyssal, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Baton Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., # target. Hit: 10 (2d6 + 2) [Bludegeoning] damage

Raucous Singing. RangedWeapon Attack: +0 to hit, range 0/15ft., all opponents within range are affected . Hit: 5 (1d8) [Sonic] damage. This attack can only be used while for whome the bell tolls is active

Legendary Actions

For Whome the bell tolls.Blightbringer may strike his Doombell as an action to blight his enemies. When this action is taken all opponents within hearing range must make a DC 15+ Con saving throw, otherwise they gain -4 to chance to hit and their movement range is halved additionaly all enemies attacking them gain +2, . This effect lasts for 3 turns or until Blightbringer dies. (This action can only be taken if it is not already in effect)

Description

Blessed with an instrument of destruction from Papa Nurgle, this twisted and bloated figure strolls the battlefield bringing death and ruin to all those who hear him.

Dodgerdude

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