Special Trait Name. Cantrips
Spellcasting. Cantrips as an action: presdigitation, mage hand
Action Name. Fire sword
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: # (2d8 + 1d4 fire damage) (slashing] damage. Fire slashing
Action Ranged Attack. RangedWeapon Attack: +6 to hit, range 100/400 ft., 1 target. Hit: # (1d10 + 5) [peircing] damage.
Bonus action may dash
Bonus may take a potion
Potions: has a variable number of health pots DM can decide what is the specific number. Variable number of poison potions. And One Invisibility potion that refuels after combat so if she appears in multiple parts in a campaign the potions refresh.
Reaction Name. Dodge: Alyssa may use her reaction to dodge an attack once per round
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
This assassin works for nobody in particular whoever pays highest, her central place of operations is unknown. All that is known is her name: Alyssa Wild
Origins: Born as slave of Strahd Von Zarovich she escaped when she was 12 were she went is unknown.
After she spent time living gas a nomad training as a mercenary.
A cold lone wolf character makes Alyssa immune to being charmed
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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