Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Stinger. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 6 (2d4) poison damage on a failed save, or half as much damage on a successful one.
Pincers. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Infected Breath (Recharge 5–6). The creature opens its mouth, releasing a black vapor in a 15--foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 13 (3d6) necrotic damage on a failed save, or half as much damage on a successful one.
Description
A blight is a combination of spider, scorpion, and bat. The head and wings of a bat, abdomen and stinger of a scorpion, and legs of a spider. It likes to swoop down from the sky and engulf prey with its deadly breath before landing to attack.
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