Armor Class
17
(chain shirt)
Hit Points
71
(13d8 + 13)
Speed
40 ft.
STR
11
(+0)
DEX
19
(+4)
CON
13
(+1)
INT
13
(+1)
WIS
10
(+0)
CHA
14
(+2)
Skills
Perception +4, Stealth +6
Damage Vulnerabilities
Bludgeoning, Radiant
Damage Resistances
Cold
Damage Immunities
Necrotic, Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Understands all languages it knew in life but can't speak
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Shortsword Masters. Black skeletons gain defensive bonuses (+2 to AC) and bonuses to attack (+2 to hit) when wielding dual shortswords (included in statistics).
Actions
Multiattack. The black skeleton makes two claw attacks or two shortsword attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
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