Armor Class
15
natural armor
Hit Points
24
(3d10 + 6)
Speed
60 ft.
STR
12
(+1)
DEX
16
(+3)
CON
14
(+2)
INT
10
(+0)
WIS
13
(+1)
CHA
9
(-1)
Damage Resistances
Acid
Damage Immunities
Fire
Senses
Darkvision 30 feet, Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Camouflage Scales. While not in the air, the Changewing has advantage on Dexterity (Stealth) checks.
Actions
Camouflage. Until the end of its next turn, the Changewing turns invisible.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 2) piercing damage.
Acid Spit (Recharge 4-6). Ranged Weapon Attack: +6 to hit, range 20/60 ft., 1 target. Hit: 10 (2d6 + 2) acid damage.
Comments