Huge Monstrosity, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 198 (12d12 + 120)
Speed 30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
30 (+10)
INT
12 (+1)
WIS
16 (+3)
CHA
4 (-3)
Saving Throws STR +10, CON +14
Skills Athletics +10
Damage Vulnerabilities Fire
Damage Resistances Acid, Bludgeoning, Piercing
Damage Immunities Poison
Condition Immunities Poisoned
Senses Tremorsense 15 ft, Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Siege Monster. The creant deals double damage to objects and structures.

Spawn Black Pudding. The creant excretes a black sludge from it's wounds. After it has taken 20 hit points of damage, a small sized black pudding forms from the sludge. The black pudding uses the black pudding stat block except it's size is small and it has 20 hit points. It is therefore too small for it to take the split reaction. The pudding acts as an ally of the creant and shares it's initiative. When the creant dies, the puddings will continue to act and only treat other black puddings as allies.

Actions

Multiattack. The creant makes two slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Description

When a tree is poisoned by the oil and filth of industry, mixed with a bit of residual magics of one form or another, there is a chance a creant will be born. Creants are creatures of pure malice. Animated trees dripping with tar and oil, they are resentful of the civilization that brought forth their filthy and painful existence. If left unchecked, a creant will search for the nearest point of industry and lay siege to it. Wherever a creant goes, filth and suffering is left behind.

Habitat: ForestSwampUnderdark

Dark_W01f

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