Armor Class
15
natural armor
Hit Points
68
(8d10 + 24)
Speed
40 ft., Climb 40 ft.
STR
18
(+4)
DEX
18
(+4)
CON
16
(+3)
INT
7
(-2)
WIS
14
(+2)
CHA
9
(-1)
Saving Throws
DEX +7, CON +6
Damage Resistances
Fire
Senses
Tremorsense 120-ft, Unknown 200-ft, Passive Perception 5
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Running Leap. The Blumkin long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.
Phase: Can go through wood, plaster, and stone at will either at the beginning of their turn or end does not allow an opportunity attack when phasing.
Phase Sight: can see through wood, plaster, or stone surface.
Phase Tackle: able to tackle 1 or 2 targets through wood, plaster, or stone surface.
Actions
Multiattack. The Blumkin makes three attacks: one with its bite and two with its fists.
Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 11 piercing damage.
Fist. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 9 bludgeoning damage.
Comments