Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a Wisdom DC 18 (insight) check
Peck. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1 piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5ft, 1 target. Hit: 1d4+3 piercing damage.
Nimble Escape. As a bonus action the Raven can take the Hide or Disengage Action
Frightful fly. If a creature moves within 5ft of the raven it can move its full flying speed, This does provoke opportunity attacks
Description
These Ravens are generally smarter and faster than most ravens being trained to be loyal companions to an Assassin.
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