Tiny Beast, Neutral Evil
Armor Class 13 Natural
Hit Points 8 (2d6)
Speed 60 ft., Walk 10 ft.
STR
4 (-3)
DEX
16 (+3)
CON
10 (+0)
INT
6 (-2)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws DEX +5, WIS +4
Skills Deception +8, Perception +6, Stealth +8
Senses Darkvision 60ft, Passive Perception 16
Languages Can Understand and Mimic short phrases in Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a Wisdom DC 18 (insight) check 

 

 

 

Actions

Peck. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit:  1 piercing damage. 

Claw. Melee Weapon Attack: +6 to hit, reach 5ft, 1 target. Hit: 1d4+3  piercing damage.

Bonus Actions

Nimble Escape. As a bonus action the Raven can take the Hide or Disengage Action 

Reactions

Frightful fly. If a creature moves within 5ft of the raven it can move its full flying speed, This does provoke opportunity attacks

Description

These Ravens are generally smarter and faster than most ravens being trained to be loyal companions to an Assassin. 

Habitat: ForestGrasslandHillMountainUrban

Ice_Fall

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