Huge Fiend, Any Evil Alignment
Armor Class 17 Studded leather sattle
Hit Points 300 (20d20 + 289)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Senses Passive Perception 20
Languages --
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Actions

Lazer bean-50 feet-20d10

Flaming mouthful-10d20

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Legendary actions

Legendary ooze- can make someone so disgusted,faint until is done with the battle or monster is not a 100 feet near the player

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
9/26/2018 3:21:11 AM
61
1
BUS
Coming Soon
LKIM774

Comments

Posts Quoted:
Reply
Clear All Quotes