Medium Humanoid (Human), Chaotic Evil
Armor Class 8 Leather Armour
Hit Points 11 (3d6 + 2)
Speed
STR
15 (+2)
DEX
17 (+3)
CON
15 (+2)
INT
15 (+2)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws DEX +5, INT +4
Condition Immunities Frightened
Senses Passive Perception 13
Languages It knows the languages of the being that corrupted it, and any it knew beforehand
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Flurry Punch (1/day). Make 1d4 uppercut or lunging jab attacks.

Sucker Punch. Deal 1d6 damage to a target, and they are knocked prone.

Uppercut. Melee Weapon Attack: +3 to hit, reach 3 ft. 1 target. Hit: 10 (4d4 + 4) bludgeoning damage. 

Lunging Jab. Melee Weapon Attack: +1 to hit, reach 8 ft. 1 target. Hit: # (1d10 + 2) bludgeoning damage. 

 

Reactions

Melee Block. If a melee attack is targeting the monk, it can roll a d4. On a 4, it will take half damage from the attack.

Description

A religious acolyte, whose mind was corrupted by a higher power, such as an evil dragon or greater demon, and it now serves the being that corrupted it with all of its power. The corruption can be broken, however.

Monster Tags: Human

Habitat: Urban

Adunny

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