Large Construct, Unaligned
Armor Class 20 (natural armor)
Hit Points 120 (20d4 + 100)
Speed 45 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison, Psychic
Senses Blindsight, Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to half of the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes four melee attacks, one for each functioning arm. If an arm is severed, the golem loses that attack.

Spin Attack. The golem uses up to 10 feet of his movement to make a spinning slam attack. Melee Weapon Attack: +7 to hit, reach 10 ft., multiple targets. Hit:  (4d8 + 5) slashing damage. The Targets must succeed in a Strength saving throw DC 15 or be flung 5 ft. in a random direction and be knocked prone.

Battleaxe. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.

Fire Breath (Recharge 6). The golem exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking (6d8) fire damage on a failed save, or half as much damage on a successful one.

Reactions

If an enemy within 10 ft. of the creature attacks its master, it can make a melee attack against it.

Description

The Clockwork golem has 4 arms, each one wielding a battleaxe, and a rolling base. The torso and the head rotate 360 degrees in independent directions. The golem is covered in bronze plates and has red glowing eyes beneath its helm.

If the chest is repeatedly attacked, it may expose the gears inside which are vital to the golem's function. Each hit to the exposed chest cavity reduces the golem's speed by 5 ft, with 10 ft being the minimum speed.

The golem is loyal to his master, and if given no other orders, will attempt to defend his master. If his master is incapacitated or killed, the golem will seek to destroy those who harmed his master.

Previous Versions

Name Date Modified Views Adds Version Actions
9/26/2018 2:46:49 PM
80
4
1
Coming Soon
Clefairy7

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