Charge. If the boar moves at least 30 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. This attack does double damage to structures (i.e. Gates, walls, etc.)
Inner Armor (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Description
The Battering Boar is a 6ft. tall beast. Armies have learned that it can be used as a living battering ram. By fitting the giant boar with plating, as well as strengthening the tusks, the boar is able to tear down any structure in its path. It is commonly used to break city walls, or to demoshlish buildings, also making it useful in construction.
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