Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 10 (2d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
7 (-2)
CHA
12 (+1)
Senses Passive Perception 10
Languages Undercommon plus any language they knew prior to being recruited into the Red Star Clan
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Dual Daggers. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (2d4) bludgeoning damage.

Description

Becoming a member of the Red Star Clan is not an easy task, for it requires seeking out a recruiter, whose trips are short and sporadic both in terms of time and location. Upon someone finding a recruiter and proving they are trustworthy by taking an oath of supreme loyalty and branding a red star upon their chests, they are taken away, often to never be seen again by any of their friends and family, to become a citizen of the Red Star Clan.

People seek to join the Red Star Clan for a variety of reasons. Some are in the midst of or facing financial ruin, and join the Clan to escape poverty and disaster. Some are dissatisfied with their lives or their governments, and are lured in by the promise of excitement and community that the Red Star Clan proposes. Others are mere petty dregs of society who wish to get involved with the Red Star Clan's more shady activities, including their armed forces. 

Citizens of the Red Star Clan are slightly stronger than the average commoner due to receiving basic physical conditioning and weapons training from the recruiters who bring them in. Citizens are typically miners, shopkeepers, blacksmiths, entertainers, traders or artisans, and never leave the underground Red Star city of Mamesh. 

 

Monster Tags: NPC

Habitat: Urban

YungDramps

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