Medium Humanoid (Elf), Neutral Evil
Armor Class 17 studded leather
Hit Points 129 (18d8 + 36)
Speed 35 ft.
STR
12 (+1)
DEX
20 (+5)
CON
15 (+2)
INT
18 (+4)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws DEX +11, CHA +11
Skills Arcana +10, Deception +17, History +10, Insight +10, Perception +10, Performance +17, Persuasion +17, Stealth +11
Damage Resistances Fire
Damage Immunities Psychic
Condition Immunities Charmed, Frightened
Senses Passive Perception 20
Languages Common, Elvish, Infernal
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Bardic Inspiration (5/day). Yalanue’s training as a bard allows her to use the Weave to foil her foes’ defenses. Once per turn, she can use one of the following effects:
Defensive Weave. When hit by an attack, Yalanue expends a use of Bardic Inspiration. Roll 1d12. The attack or damage roll is reduced by that amount.
Entangling Weave. When a creature she can see makes an ability check to counterspell another spell, Yalanue expends a use of Bardic Inspiration. Roll 1d12. The ability check that the caster makes to successfully counterspell another spell is reduced by that amount

Fey Ancestry. Yalanue has advantage on saving throws against being charmed, and magic can’t put her to sleep.

 

Magic Resistance. The archmage has advantage on saving throws against spells and other magical effects.

Mask of the Wild. Yalanue can attempt to hide even when they’re in an area only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Spellcasting. Yalanue is an 18th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). Yalanue has the following bard spells prepared:

Cantrips (at will): light, mage hand, minor illusion, vicious mockery

1st level (at will): alarm, sleep

2nd level (4 slots): [Tooltip Not Found], hold person, ray of enfeeblementsuggestion

3rd level (3 slots): counterspell, dispel magic, glyph of wardingnondetection, [Tooltip Not Found]

4th level (3 slots): confusion, greater invisibility

5th level (3 slots): dominate person

6th level (2 slot): chain lightningguards and wardsmass suggestion

7th level (1 slot): mirage arcaneprismatic spraysymbol

8th level (1 slot): dominate monsterfeeblemind

9th level (1 slot): power word: kill

Actions

Multiattack. Yalanue makes three attacks with her silver whip. She can cast one of her cantrips or 1st level spells before or after making these attacks.

Silver Lash. Melee Weapon Attack:+11, Reach 10 ft., one creature
Hit:
7 (2d6) force damage
On hit, the target must succeed on a DC 19 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bracelet of Wards. As an action, Yalanue touches a random glyph engraved onto her bracelet and casts the spell stored within (spell save DC 19); The bracelet has 11 glyphs remaining (only one feeblemind and one power word: kill remain, reroll duplicates): 1. feeblemind 2. power word: kill 3. chain lightning 4. prismatic spray 5. synaptic static 6. Agnazzar’s scorcher

 

Bonus Actions

Summon Servants. As a bonus action, Yalanue summons fiends that she has "tamed" and controls. Each time she uses this feature roll 1d6. On a 1-3, she summons four Hell Hounds. On a 4 or 5, she summons three flame skulls. On a 6, she summons a death knight. Note that only 1 Death Knight may appear at a time. Each summons takes a round to appear and then may act on their own initiative on the round that they appear

Legendary Actions

Cantrip. Yalanue casts a cantrip.

Healing Word. Yalanue regains 27 (6d8) hit points.

Hit and Run (costs 2 actions). Yalanue uses her Multiattack and move her speed without provoking opportunity attacks.

Bracelet Ward. Yalanue uses her Bracelet of Wards.

 

Monster Tags: NPC

Habitat: Urban

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