Armor Class
16
Natural
Hit Points
30
(5d8)
Speed
40 ft., Climb 40 ft.
STR
14
(+2)
DEX
14
(+2)
CON
15
(+2)
INT
8
(-1)
WIS
14
(+2)
CHA
11
(+0)
Saving Throws
STR +5, DEX +5, CON +5, INT +2, WIS +5, CHA +3
Senses
Darkvision 60ft, Passive Perception 15
Languages
understands the languages you speak
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Charge. If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Actions
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d8 + 5 (1d8 + 5) slashing damage.
Comments