Armor Class
16
(natural armor)
Hit Points
56
(7d8 + 3)
Speed
40 ft.
STR
14
(+2)
DEX
11
(+0)
CON
16
(+3)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
DEX +4, CON +7
Skills
Perception +8
Damage Resistances
Fire
Senses
Darkvision 120 ft., Passive Perception 18
Languages
Draconic , Can understand Common but cannot speak it
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Blaze : When Charmeleon is at half health, all fire damage coming from Charmeleon is doubled.
Actions
Flame burst : Ranged attack, +4 to hit: target takes 2d8 fire damage, and Charmeleon takes 1d8 fire damage. In addition, if smokescreen is in play, this move makes the smoke go away.
Slash : melee attack, +2 to hit: Target takes 2d6 slashing damage
Fire fang : melee attack, +2 to hit: Target takes 1d4 piercing and 1d4 fire damage, and the Target makes a DC 10 con save; on a failure, the target is parallelized until their next turn.
Smokescreen : Target makes a DC 15 Perception check; on a failed save it cannot attack Charmeleon until Charmeleon comes within sight of it.
Comments