Armor Class
20
(natural armor)
Hit Points
10
(5d4)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
15
(+2)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Skills
Athletics +5
Damage Resistances
Cold
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft, Passive Perception 6
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The doll is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the doll must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the doll remains motionless, it is indistinguishable from a normal doll.
Actions
Multiattack. The Doll makes two melee attacks.
Slash. Melee Weapon Attack: +4 to hit, reach 4 ft., one target. Hit: 5 (1d8) slashing damage.
Description
This 2 ft magically animated toy made from steel is almost silent aside from the little clinks it make as it moves on solid floors.
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