Large Construct, Unaligned
Armor Class 16 Natural Armor
Hit Points 50 (8d10 + 10)
Speed 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
16 (+3)
INT
7 (-2)
WIS
10 (+0)
CHA
4 (-3)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages Understands commands given in any language, but can't speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Regeneration. The Construct Guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.

Actions

Multiattack. The Construct Guardian makes two attacks. One Shield Bash and one Longsword attack.

Shield Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+3) bludgeoning damage. On a hit, the target must succeed on a DC 14 Strenght saving throw or be knocked prone.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) slashing damage. 

Description

The Construct Guardian is created by ancient folks to protect the known portals to other planes. They will stand still, guarding till the end of times unless provoked. Once any creature enters its line of sight, it will automaticly draw its weapon and stand ready to attack any creature that tries to enter the portal. 

Monster Tags: construct

Habitat: Underdark

Dynamania

Comments

Posts Quoted:
Reply
Clear All Quotes