Wounded Fury. When it has 100 hit points or fewer, the Cleric Beast has advantage on attack rolls. In addition, it deals an extra 12 (4d6) damage to any target to any target creature it hits with a melee attack. In addition, the Cleric Beast gains an additional 60 hit points.
Multiattack. The Cleric Beast makes three slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 25 (3d10 + 10) bludgeoning damage.
Howl (Recharge 6). The Cleric Beast lets out a piercing shriek. Each creature within 30 feet of the Cleric Beast that can hear the howl must succeed on a DC 15 Constitution saving throw or become stunned until the end of the Cleric Beast's next turn.
Description
An enormous creature with superhuman speed and strength, a member of the Healing Church who has viciously tranformed.
Comments