Armor Class
17
Ice armor
Hit Points
75
(9d10 + 3)
Speed
40 ft., Climb 40 ft., Swim 30 ft.
STR
18
(+4)
DEX
16
(+3)
CON
16
(+3)
INT
12
(+1)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
STR +7, DEX +6, CON +6
Skills
Athletics +8, Perception +4
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Cold
Condition Immunities
Charmed, Frightened
Senses
Blindsight 20ft, Darkvision 100ft, Passive Perception 14
Languages
Common, Draconic
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multi-attack: either melee or range
2 claw attack: +7 to hit 2d6+6 slashing
2 Ice bolt attacks +5 2d8+4 cold damage
Bonus Actions
disengage or dash
Reactions
on death will explode and do 3d8 ice damage. dex save dc15 to take half
Description
smarter then their previous form. will work together to take down targets.
Comments