Medium Humanoid (Human), Lawful Good
Armor Class 17 Nyx Armor
Hit Points 120 (20d8 + 24)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
20 (+5)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws DEX +5, INT +7
Skills Acrobatics +6, Deception +3, Perception +3, Stealth +9
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Hero of a City. Whenever Callaphe rolls initiative, if she is the first to take their turn she rolls with advantage on all attacks during the interaction. She also rolls with advantage on all initiative rolls. 

Innate Spellcasting. Callaphe's spellcasting ability is Charisma (spell save DC 17). She can innately cast the following spells, requiring no material components:

1/day each: Fog Cloud, Dispel Magic

True North. Callaphe always knows what direction she is facing

Actions

Multiattack. Callaphe makes two rapier attacks.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 24 (3d6+7) piercing damage. 

 

Legendary Actions

Demi-God's Will. Callaphe can choose to reroll any roll, using the 2nd roll.

Monster Tags: NPC

Habitat: Urban

Dain_Ilbryen

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