Armor Class
20
natural
Hit Points
90
(5d12 + 6)
Speed
55 ft., climb 55 ft.
STR
20
(+5)
DEX
18
(+4)
CON
18
(+4)
INT
1
(-5)
WIS
5
(-3)
CHA
15
(+2)
Saving Throws
DEX +6
Skills
Stealth +11
Damage Resistances
Bludgeoning
Damage Immunities
Acid
Senses
Darkvision 160 ft, Passive Perception 18
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Special Trait Name. acid for blood
Actions
Action Name. multi attack
Action Melee Attack. tail: +3 to hit, reach 10ft., 1 target. Hit: # (3d6 + 3) piercing damage.
Action Melee Attack. bite Attack: +2 to hit, range 5 ft., 1 target. Hit: (2d8 + 3) piercing damage.
Reactions
acid spray. when hit with piercing or slashing damage it can spary its blood with a range of 30 ft doing 5d6 acid damage.
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
long oval head bipedal very slimy.
please let me know what you think and how well my lizard worked for you thanks.