Large Celestial, Lawful Good
Armor Class 18 Plate Armor
Hit Points 150 (20d10 + 40)
Speed 30 ft., Fly 90 ft.
STR
23 (+6)
DEX
12 (+1)
CON
14 (+2)
INT
15 (+2)
WIS
18 (+4)
CHA
15 (+2)
Saving Throws STR +10, WIS +8, CHA +6
Skills Perception +8, Survival +8
Damage Resistances Necrotic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120, Passive Perception 18
Languages All, Telepathy 120 ft
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Magic Resistance. The Cleanser has advantage on saving throws against spells and other magical effects.

Angelic Weapons. The Cleanser's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).

Horde Warden. Creatures cannot benefit from flanking against the Cleanser. The Cleanser's Armor Class increases by one for every creature that is within melee range of it. 

Grave Guide. When an Undead creature is reduced to 0 hit points by the Cleanser, it dies immediately.  

Innate Spellcasting. The Cleanser's spellcasting ability is Charisma (spell save DC 16). The Cleanser can innately cast the following spells, requiring only verbal components:

At will: protection from evil and good

1/day each: greater restoration, flame strike

Actions

Multiattack. The Cleanser makes three attacks with its Halberd or Smite attacks.

Halberd. Melee Weapon Attack: 10 to hit, reach 15 ft., 1 target. Hit: 17 (2d10 + 6) slashing damage and 18 (4d8) radiant damage.

Smite. Lightning courses down from the heavens into a point the Cleanser can see within 120 ft. Creatures within 10 ft of this point must make a DC 17 Dexterity saving throw or take 22 (4d10) lightning damage. 

Attract Undead (Once per Short Rest). The Cleanser raises their Angelic Halberd and radiates a luring vitality that draws the hunger the undead. All undead within 1 mile become aware of the presence and location of the Cleanser. They must make a DC 16 Wisdom saving throw, or begin moving toward the Cleanser using their action to dash. Once in range, the undead attack the Cleanser. This influence ends if the undead takes damage.  

Destroy Undead (Once per Short Rest). The Cleanser strikes the ground with their Halberd, blasting celestial wrath in a 30 ft radius. Undead creatures within the area must make a DC 17 Wisdom saving throw. On a failed saving throw, creatures with a challenge rating of 3rd or lower are instantly destroyed. Undead with a challenge rating of 4 or higher suffer a wave of power dealing 36 (8d8) radiant damage. On a successful saving throw, the creatures suffer half the 8d8 radiant damage.  

Reactions

Absorb Animation. When an undead creature the Cleanser can see within 60 ft drops to zero hit points, the Cleanser can use a reaction to draw energy from the corpse. The body of the creature turns to dust and the Cleanser has advantage on attack rolls until the end of its next turn. 

Description

The Cleanser of Shadows is a mighty angel of radiant power that roams the Shadowfell at the will of the Raven Queen. They call forth with dark determination the undead creatures that gather on the plane of apathy and slay them from behind a gilded raven mask. 

AlexandreSai

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