Send Them Back. The Initiate's attacks do an extra 1d4 radiant damage on a hit, and an additional 1d4 radiant damage against fey, fiends, and undead.
Fey Ancestry. The Initiate has advantage on saving throws against being charmed, and magic can't put it to sleep.
Strap It Down Tight. The Initiate doesn't suffer disadvantage on stealth checks as a result of wearing medium armors, and can gain up to a +3 bonus to Armor Class instead of the usual maximum of +2.
Foul Mouthed. Zylor never seems to respect a somber moment. Right as things seem most dire and serious, he makes a crude joke, and introduces levity. Allows Zylor to use his Timely Disrespect ability 1/day.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:8 (1d8 + 3) piercing damage and 2 (1d4) radiant damage.
Crossbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 8 (1d8 + 3) piercing damage and 2 (1d4) radiant damage.
Timely Disrespect. Once a day, Zylor may use his action to mouth off, allowing allies within 30ft of him to spend a hit die. To do so, an allied creature rolls one hit die, adds its Constitution Modifier to the result, and heals for an amount equal to the result.
Malediction (3/day). When a creature within 30 feet of Zylor that he can see makes an attack roll, the initiate can use its reaction to subtract 1d6 rolled from the creature’s attack roll, as its mind clouds with horrific images.
Previous Versions
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5/14/2021 11:38:49 PM
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