Armor Class
12
hide armor
Hit Points
25
(2d8 + 5)
Speed
30 ft.
STR
13
(+1)
DEX
11
(+0)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
8
(-1)
Saving Throws
STR +3
Condition Immunities
Frightened, Poisoned
Senses
Blindsight 120 ft, Darkvision 5 ft, Passive Perception 2
Languages
Common
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
spear. melee or ranged weapon attack : +3 to hit, reach 5 ft., or range 20/60 ft., one target. hit : 1d6 piercing damage or 1d8 piercing damage if used with two hands to make a melee attack.
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