Poof. When defeated, they poof, leaving behind their gem. If the gem is not shattered or contained, it will reform in an hour.
Constant Blow. The Tourmaline is constantly blowing air, making direct attack's impossible. Any ranged attacks get flown back at their attacker. Fire based spells are immediately dispelled if hit by the wind. If a creature is hit by the wind, it must succeed a DC 16 STRENGTH save or be thrown back 20 feet and knocked prone.
Spiked Backside. The gems back, top, and underside are covered in spikes. Any melee attacks to these sides are done with disadvantage. On a failed melee attack, the Tourmaline quickly turns around to hit them with it's wind.
Description
The Corrupted Watermelon Tourmaline vaguely resembles a pufferfish. It's body is a sphere, with spikes covering about 70% of the body, with the spikes on the top being larger. the top half of its body is shamrock green, and the lower half is a light pink. they have no truly offensive attacks, so they are more of a nuisance than anything They have very little health, but are extremely difficult to hit. You will have to be cleaver to take this creature down.
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